Tuesday, December 7, 2010

Barrow of the Forgotten King - GM Turn Post 122

Start Combat Round 6. Starting positions for Turn 122 are displayed on the Combat Map.


Conditions:

All: Enmity - +1 morale bonus on attack rolls against Huecuva.

Dargoth: Demon Fever - Effect 1d6 Con damage, target must make a second Fort save or 1 point of the damage is drain instead; Cure 2 consecutive saves.

Dargoth: Sickened - –2 penalty on all attack rolls, weapon damage rolls, saving throws, ability checks and skill rolls for 1 minute.

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Initiative order for the round:

Initiative 24: Kirlic
Initiative 21: Clint
Initiative 19: Dargoth
Initiative 19: Leera (H)
Initiative 13: Huecuva
Initiative 11: Banjo
Initiative 4: Thurstan
Initiative 3: Thurstan’s Wolf

Please submit your turn instructions using the Player Action Response - Turn Post Template

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Map Key:

Dark Gray is the floor.
Textured gray squares are dense rubble (double movement required per square).
Blue bordered semi-circles are curved stairs going up NW and going down SE.
Line-filled squares are steep stairs going down (double movement required per square).
White rectangles area doors.
Gray rectangles are upright sarcophagi.
Blue oval is a huge mirror.
Blue stars are statues.
Female half elf image is Leera.

6 comments:

  1. Dargoth

    Attack - Big Scary Dude.
    Move - only to keep him in my sights.

    Attack Roll - 17 +10 (BAB) -2(PA) - 2(Sick) +1 (En) = 24
    Damage = Roll(1d8)+10: 6,+10 Total:16 (Str, PA, Sick)

    Roll(15d20)+0:
    x,19,12,8,14,4,20,15,19,11,16,15,11,9,10,+0
    Total:200

    ReplyDelete
  2. YAY for silver weapons!

    Character Name – Banjo
    Player Action Response - fsst
    GM Turn Post #122

    Move 1 –na
    Attack –
    Move 2 –
    Cast a Spell – Disrupt Huecuva
    Use Ability/Item/Skill –
    Search –
    Talk to X –

    Initiative Roll –

    Attack Roll (s) –15+1+1+6-4=19 ranged touch
    Confirm Potential Crit –

    Damage Roll(s) –3+1=4
    Crit Damage –
    Special Damage –

    Rolls for Saving Throws/Skill checks –
    7, 9, 10, 2, 5... yikes. Hope these arent needed.

    ReplyDelete
  3. PEW PEW PEW PEW!!

    Attack roll: [4] +8 +1 +1 = 14....!!!!

    Other Rolls: [17] [16] [11] [19] [15]

    PS: Hey dice roller - FFFFFFFFFFFFFFUUUUUUUUUUUUU

    ReplyDelete
  4. Your skill/save rolls seem to be fine. :)

    There are three rollers on the site. You are free to use any of them or another of your choosing. You can even roll real dice.

    ReplyDelete
  5. thurstan : if it's dead heals krilic for 6+4=10, if it's not channel heals for 4+3=7

    Wolfe rolls a 8, and misses

    extra rolls 6-2-10-6

    ReplyDelete
  6. Character Name –Kirlic
    GM Turn Post #122
    Attacking with Silvered handaxe

    Move 1 – N/A
    Attack – 18 +8 = 26
    Damage - 6
    Misc- 20,3,6,14,11,20,7,16,2,11

    "It's OK. I'm fine. Just standing in the corner being smited by a giant armored fiend using magic designed to remove all good from the world. How are you?" :)

    ReplyDelete