Thursday, December 23, 2010

Winding down for the year

The current turn will likely be the last one posted before Christmas. I may be able to post another turn the week after Christmas but I am not commiting to anything.

We are on track to finish this adventure in the beginning of January. I expect that we will be able to start the new adventure by late January/early February.

If I do not see you, have a happy and safe holiday season.

Barrow of the Forgotten King - GM Turn Post 132

A tight stairway descends to a landing below. Between sharp ringing reports that must be a metal tool against stone you hear shouting in a guttural language. (In goblin, “Faster, you idiot! Faster!”)
The narrow stairs give way to a wide room lit by faint white light.

Four statues stand in the wide area where the room opens up, each apparently ensorcelled to add a lifelike aspect to it. One represents a tall male human who has a salt-and-pepper beard, plate armor, and a symbol of Iomedae emblazoned on his shield. His brown eyes flash and his black hair blows in an illusionary wind. Another shows a female elf dresses in armor made from overlapping metal leaves. Her tall bow is made of ivory, and the green of her cloak seems to blend into the background of the room. She crouches in a hunter’s stance, peering off in the distance at an unseen target. The red-haired woman from the paintings you have seen is depicted in the third statue. Her hair, kept in check by a silver circlet set with a gleaming diamond, falls in waves down her back, over her white and gold robes. In one hand, she holds a staff tipped with a dragon’s head. Her other hand stretched out to the statue across the room – a kingly figure. The gold crown on his head nearly blends into his blond, flowing hair. The man’s blue eyes shimmer in the dim light as he stares across the room at the red-haired woman. He holds a black longsword point down in one hand. The man’s other hand is held out, palm upward, toward the statue of the woman.

Beyond the statues , sarcophagi along the southern wall have been wrenched open, their lids cast to one side. From where you stand, you cannot see the eastern part of the room, but you can tell the shouting and ringing come from there.

Clint crept forward to get a complete view of the room.

Two more thoughtlessly opened sarcophagi occupy the eastern portion of the room. Here also, swinging a pick at the floor is a male hobgoblin clad in half-plate, his black hair shorn close to his scalp. Nearby stands a slight but imposing man in rich violet robes, replilian scales on his forehead and bald pate, as well as his bright yellow eyes, marking him as not quite human. He leans wearily on and ornate spear.

Spying Clint, he sputters “Fools! You’ll ruin everything!”

Roll initiative. Start round 1 of combat.

Starting positions for Turn 132 are displayed on the Combat Map.

Conditions:

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.
Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.
Wolf: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.
Clint: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.
Kirlic: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.
Dargoth: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.
Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Party Health:

Thurstan 50/52, Wolf 33/33, Banjo 44/44, Clint 47/47, Dargoth 59/60, Kirlic 42/58, Leera 38/38

Please submit your turn instructions using the Player Action Response - Turn Post Template

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Map Key:

Dark Gray is the floor.
Textured gray is floor covered in heavy rubble.
Line-filled squares are stairs going down.
White rectangle with ”S” is a secret door.
Blue stars are statues.
Light gray rectangles are open sarcophagi.
Black oval is a hole in the floor.
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 131

Thurstan cast Cure Light Wounds on Dargoth healing 11 damage from the fighter. Dargoth also drank Cure Moderate Wounds potions handed to him by Clint and Banjo. The magic brews healed the fighter an additional 11 and 17 damage restoring him just short of perfect health.

Thurstan donned the mitral breastplate while Dargoth handed his magic flail to Kirlic and equipped the Betrayer’s bastard sword. Clint armed himself with the Betrayer’s short sword.

Once everyone was situated, the party descended the stairs with Clint taking the lead and scouting ahead.

Added character sheets

I have added links to the .pdf files for the characters I have received so far. They are located under the marching order under the PBB References section.

Wednesday, December 22, 2010

Bookkeeping

I was looking over the treasure list. There is a Mithral breastplate that was found in the Spider's lair. Thurstan should be wearing it rather than the Masterwork breast plate he is wearing. It will not make his AC better but I believe it will increase his movement to 30 as it counts as light armor. It also weights 15 lbs less.

I need to know who is keeping/carrying the two new magic swords.

If everyone can send me a current copy of your Hero Labs character sheets (both .por and .pdf) I will find a way to post the sheets so that they can be accessed from the blog. I think I will do it similar to how the Character Summary and Map Explored to Date files are presented. I might make the marching order links to the sheets that way no new real estate get taken up.

Barrow of the Forgotten King - GM Turn Post 131

A search of the room reveals a magic bastard sword and a magic short sword on the body of the Betrayer. The two coffers contain a total of 500 GP, 10 PP and a gold and diamond necklace worth 400 GP.

While searching, Clint hears shouting and clanging behind the interior western wall near the throne. Guided by the sound he finds a secret door. It was not locked and did not appear to be trapped. Opening the door, Clint discovered stairs leading down.

What do you do next?

Starting positions for Turn 131 are displayed on the Combat Map.

Conditions:

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Wolf: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Clint: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Kirlic: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Dargoth: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.


Party Health:

Thurstan 50/52, Wolf 33/33, Banjo 44/44, Clint 47/47, Dargoth 20/60, Kirlic 42/58, Leera 38/38

Please submit your turn instructions using the Player Action Response - Turn Post Template

-------------------------------------------------------------------------------

Map Key:

Dark Gray is the floor.
Line-filled squares are stairs going down.
White rectangle with ”S” is a secret door.
Purple wavy shape is curtains.
Gray rectangles are coffers.
Curved semi-circles represent the raised dais.
Light gray rectangle with blue lines is the throne.
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 130

Kirlic moved behind Clint and drank a potion of Cure Moderate Wounds healing 16 damage.

The Betrayer again attacked Dargoth with his bastard sword and shortsword. This time both attacks struck home with the longsword scoring a critical shot for 21 damage and the short sword for another 9 damage. Kirlic felt the buzzing in his head and immediately struck at Clint with his curved blade. The surprise attack landed dealing 8 damage to the rogue! The second Skeletal Warrior atrtacked Dargoth with its full complement. The longsword struck dealing 5 damage, a hoof landed dealing 7 damage and the bite inflicted 3 damage to the fighter. The remaining hoof missed.

Thurstan took a step east and channeled positive energy healing 10 damage from himself, Kirlic and Dargoth and healing Clint to full. The wolf aided Dargoth in attacking the Betrayer. Leera stood by in frustration looking for some way to help the party.

Dargoth Power Attacked the Betrayer with his magic flail. The blow scored a critical strike dealing 27 damage. The Betrayer fell with a cry or rage. As the monster died, the remaining Skeletal Warrior crumbled into dust. Clint and Banjo held there action looking around for some additional threat.

Tuesday, December 21, 2010

Barrow of the Forgotten King - GM Turn Post 130

Start round 4 of combat.

Starting positions for Turn 130 are displayed on the Combat Map.

Conditions:

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Wolf: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Clint: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Kirlic: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Kirlic: Fighting Defensively - +2 AC, -4 to hit.

Dargoth: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Initiative order for the round:

Initiative 21: Kirlic
Initiative 21: Betrayer
Initiative 18: Skeletal Warrior 2
Initiative 18: Thurstan
Initiative 16: Thurstan’s Wolf
Initiative 13: Leera
Initiative 8: Dargoth
Initiative 7: Clint
Initiative 7: Banjo

Party Health:

Thurstan 40/52, Wolf 33/33, Banjo 44/44, Clint 47/47, Dargoth 55/60, Kirlic 16/58, Leera 38/38

Please submit your turn instructions using the Player Action Response - Turn Post Template

-------------------------------------------------------------------------------

Map Key:

Dark Gray is the floor.
Line-filled squares are stairs going down.
White rectangle is a door.
Purple wavy shapes are curtains.
Gray rectangles are coffers.
Curved semi-circles represent the raised dais.
Light gray rectangle with blue lines is the throne.
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 129

The Skeletal Warrior in the southeast corner attacked Kirlic again with its full complement. The monster struck with its longsword for 8 damage. The monster missed with its hooves and bite. Kirlic continued to fight defensively and swung his curved blade. The elf hit dealing 8 damage through the monster’s damage reduction but did enough to destroy it. The monster crumbled into dust which started blowing toward the southeast corner.

The Betrayer again attacked Dargoth with his bastard sword and shortsword and again neither blow landed. This time Clint felt a buzzing in his head and immediately struck at Thurstan with his longsword. The surprise attack landed dealing 21 damage to the cleric! The second Skeletal Warrior atrtacked Dargoth with its full complement. The longsword struck dealing 6 damage and a hooflanded dealing 8 damage to the fighter. The remaining hoof and bite missed.

Thurstan took a step north and eyed the rogue with confusion. The cleric channeled positive energy healing 9 damage from himself, Kirlic and Dargoth and healing Leera and Banjo to full. The wolf moved to the Betrayer and attacked with its bite. The animal’s bite missed its target. Leera moved to the corner and cast a Daze spell at the Betrayer. The spell had no effect.

Dargoth Power Attacked the Betrayer with his magic flail. The blow landed dealing 16 damage. Clint shook his head in disbelief at what he had done to Thurstan. Trying to redeem himself, the rogue attacked the Betrayer with his longsword. The attack missed. Banjo backed away further to the west and cast a Magic Missile at the Betrayer. The spell dealt 8 damage.

Monday, December 20, 2010

Barrow of the Forgotten King - GM Turn Post 129

Start round 3 of combat.

Starting positions for Turn 129 are displayed on the Combat Map.

Conditions:

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Wolf: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Clint: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Kirlic: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Kirlic: Fighting Defensively - +2 AC, -4 to hit.

Dargoth: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.


Initiative order for the round:

Initiative 23: Skeletal Warrior 1
Initiative 21: Kirlic
Initiative 21: Betrayer
Initiative 18: Skeletal Warrior 2
Initiative 18: Thurstan
Initiative 16: Thurstan’s Wolf
Initiative 13: Leera
Initiative 8: Dargoth
Initiative 7: Clint
Initiative 7: Banjo

Party Health:

Thurstan 52/52, Wolf 33/33, Banjo 40/44, Clint 47/47, Dargoth 60/60, Kirlic 15/58, Leera 37/38

Please submit your turn instructions using the Player Action Response - Turn Post Template

-------------------------------------------------------------------------------

Map Key:

Dark Gray is the floor.
Line-filled squares are stairs going down.
White rectangle is a door.
Purple wavy shapes are curtains.
Gray rectangles are coffers.
Curved semi-circles represent the raised dais.
Light gray rectangle with blue lines is the throne.
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 128

The Skeletal Warrior in the southeast corner attacked Kirlic with its full complement. The monster struck with both hooves for 18 damage. The monster missed with its longsword and bite. Kirlic continued to fight defensively and swung his curved blade. The elf scored a critical blow but did not do full damage dealing only 19 damage.


Next the Betrayer attacked Dargoth with his bastard sword and shortsword. Neither blow landed. The monster stepped forward toward Banjo between Dargoth and Clint. At the same time Kirlic felt a buzzing in his head and immediately struck at Leera with his curved blade. The surprise attack landed dealing 11 damage to the bard! The second Skeletal Warrior charged Dargoth with its lance but missed the fighter.

Thurstan Channeled positive energy healing 10 damage from Kirlic, Leera and Banjo and healing Dargoth and his wolf to full. The wolf moved to get flanking attacked the Skeletal Warrior. The animal’s bite missed. Leera moved away Kirlic and took an attack from the monster’s longsword for her trouble. The attack clipped the bard for 5 damage. She immediately cast a Cure Light Wounds on herself healing 5 damage.

Dargoth Power Attacked the Betrayer with his magic flail. The blow landed dealing 16 damage. Clint Drew his longsword and attacked the Betrayer. The slash dealt 18 damage. Banjo backed away and cast a Magic Missile at the Betrayer. The spell dealt 7 damage.

Friday, December 17, 2010

Barrow of the Forgotten King - GM Turn Post 128

Start round 2 of combat.

Starting positions for Turn 128 are displayed on the Combat Map.

Conditions:

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Wolf: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Clint: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Kirlic: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Dargoth: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Initiative order for the round:

Initiative 23: Skeletal Warrior 1
Initiative 21: Kirlic
Initiative 21: Betrayer
Initiative 18: Skeletal Warrior 2
Initiative 18: Thurstan
Initiative 16: Thurstan’s Wolf
Initiative 13: Leera
Initiative 8: Dargoth
Initiative 7: Clint
Initiative 7: Banjo

Party Health:

Thurstan 52/52, Wolf 31/33, Banjo 30/44, Clint 47/47, Dargoth 54/60, Kirlic 21/58, Leera 38/38


Please submit your turn instructions using the Player Action Response - Turn Post Template

-------------------------------------------------------------------------------

Map Key:

Dark Gray is the floor.
Line-filled squares are stairs going down.
White rectangle is a door.
Purple wavy shapes are curtains.
Gray rectangles are coffers.
Curved semi-circles represent the raised dais.
Light gray rectangle with blue lines is the throne.
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 127

The Skeletal Warrior in the southeast corner attacked Kirlic with its full complement. The monster struck a critical hit with its longsword dealing 27 damage. Both hooves hit the ranger for an additional 14 damage. The monster’s bite missed. The mounted undead maneuvered forward. In response Kirlic bravely stepped in front of the monster to box it in and swung his curved blade. The elf hit but did not do full damage dealing only 7 damage.

Next the Betrayer charged Banjo and Power Attacked with his bastard sword. The blow landed dealing 14 damage to the sorcerer. At the same time the wolf felt a buzzing in its head but the faithful companion shook off the mysterious effect. The second Skeletal Warrior rode into the eastern portion of the room with its lance at the ready.

Thurstan expertly poked the first Skeletal Warrior with his magic rapier. The cleric hit but did not do full damage inflicting 14 damage with a critical shot. The wolf moved next to its master and attacked the same target. The animal’s bite scored a hit dealing 3 damage but failed to trip the four-legged monster. Leera moved to Kirlic and cast a Cure Light Wounds on the defensive. The spell healed 6 damage from the wounded ranger.

Dargoth stepped to defend Banjo and Power Attacked the Betrayer with his magic flail. The blow was spectacular. It would have crippled a normal man but the monster shrugged off the worst of it taking only 11 damage. Clint stepped back and fired his longbow at the monster’s head. The shot should have taken an eye but somehow glanced off its crown instead. The arrow dealt 4 damage. Banjo too backed away and cast a Magic Missile at the Betrayer. The spell dealt 9 damage, enraging the monster further.

Thursday, December 16, 2010

Barrow of the Forgotten King - GM Turn Post 127

Leaping to his feet, the man on the throne draws his blades and descends from the dais. As he does, the bejeweled throne fades into a plain stone seat. The man's hair withdraws under the crown, and his skin grays and runs, revealing bone and muscle beneath. His armor sags and corrodes, seemingly grafting to his distended flesh along with the crown, which has lost all luster. Lidless, his eyes burn with madness.

"How dare you come here?" he howls. "Now you shall share my pain. Knights, to arms!"

The statue of the mounted figure in the corner changes to reveal a lance-bearing skeletal warrior atop a skeletal horse. A clatter from the passage to the west suggests more trouble.

Roll initiative. Start round 1 of combat.

Starting positions for Turn 127 are displayed on the Combat Map.


Conditions:

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Wolf: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Clint: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Kirlic: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Dargoth: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Party Health:

Thurstan 52/52, Wolf 31/33, Banjo 44/44, Clint 47/47, Dargoth 54/60, Kirlic 56/58, Leera 38/38

Please submit your turn instructions using the Player Action Response - Turn Post Template

-------------------------------------------------------------------------------

Map Key:

Dark Gray is the floor.
Line-filled squares are stairs going down.
White rectangle is a door.
Purple wavy shapes are curtains.
Gray rectangles are coffers.
Curved semi-circles represent the raised dais.
Light gray rectangle with blue lines is the throne.
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 126

Clint confidently stepped into the room followed by the rest of the party. "Greetings, your majesty... we come here today on the trail of some villains, and wondered if you might know where they may be?"

The man on the throne responded "They might be anywhere. How is one to tell? I can imagine many places they might be but they are not here. Do you think it is likely they would have escaped my notice?"

Banjo, standing next to Clint asked "I am Bonjerus Valerae, of the Valerae wizards of Cheliax. What is your name, good sir?"

A look of anger and resentment came over the face of the man on the throne. It looked as if he had tried to say something but stoped short. After a short pause to collect himself he said, "You are not worthy to hear it spoken!"

Kirlic, standing on the other side of Clint, spoke next. "Kirlic Valenwood, ambassador from the Elven Kingdom to the Dwarves. Perhaps we did not have the right to ask your name, as you did not offer it to us. However, on our way to you, a story with great conflict was shown to us. Can you tell us why these walls tell such a sad tale to those who ... whaa!?!"

As Kirlic was speaking, Banjo shouted out and cast a Scorching Ray at the man upon the throne. The spell hit its mark dealing 21 damage in a fiery bolt. Shock and surprise came from the sorcerer’s fellows. Rage and wrath came from the target.

Another page added

I have added a Story Summary page. It lists the highlights of the adventure to date with the turns listed for each element.

Is this the type of thing you were looking for? Feedback is appreciated.

New page added

Per your request, I have added a Missions/Goals page to the blog. It is near the top above the Pathfinder logo. Does this meet your expectations or are you looking for something different?

There is room to add additional pages if we identify a need.

Wednesday, December 15, 2010

Barrow of the Forgotten King - GM Turn Post 126

Starting positions for Turn 126 are displayed on the Combat Map.

The regal figure is awaiting your response. What do you do next?

Conditions:

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Wolf: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Clint: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Kirlic: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Dargoth: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Party Health:

Thurstan 52/52, Wolf 31/33, Banjo 44/44, Clint 47/47, Dargoth 54/60, Kirlic 56/58, Leera 38/38

Please submit your turn instructions using the Player Action Response - Turn Post Template

-------------------------------------------------------------------------------

Map Key:

Dark Gray is the floor.
Line-filled squares are stairs going down.
White rectangle is a door.
Purple wavy shapes are curtains.
Blue stars are statues.
Gray rectangles are coffers.
Curved semi-circles represent the raised dais.
Light gray rectangle with blue lines is the throne. (The figure speaking is sitting upon it.)
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 125

Looking over Clint's shoulder, Banjo cast Detect Magic and examined the western room. The same aura of abjuration reported by Thurstan was detected. Thurstan announced that he believes the aura to be related to the polished and clean state of the room.

Clint completed his descent of the stairs and moved across the landing to the eastern curtain. The rouge carefully checked for traps but found none. Kirlic moved behind Clint with his bow ready. Appearing relatively safe, Clint looked behind the second curtain.

This large room has a glossy stone floor and marble walls. Patterns on the floor and walls shine in the magical light. To the southeast, you see a statue of a mounted warrior, his horse's front hooves kicking at the air. North of that statue, along the east wall, are two iron coffers. A large dais and jewel-encrusted throne are set against the north wall. Sitting on the throne is a handsome, clean-shaven man who has a powerful build, his raven locks spilling from beneath a golden crown onto the pauldrons of his fine plate armor and violet cloak. Sheathed blades lean to either side of his fine chair. As you look on, he opens his dark eyes and frowns.

"Who would disturb the rest of the king?" he asks in a deep voice.

Tuesday, December 14, 2010

Barrow of the Forgotten King - GM Turn Post 125

Starting positions for Turn 125 are displayed on the Combat Map.

What do you do next?

Conditions:

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Wolf: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Clint: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Kirlic: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Dargoth: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.


Party Health:

Thurstan 52/52, Wolf 31/33, Banjo 44/44, Clint 47/47, Dargoth 54/60, Kirlic 56/58, Leera 38/38


Please submit your turn instructions using the Player Action Response - Turn Post Template

-------------------------------------------------------------------------------

Map Key:

Dark Gray is the floor.
Line-filled squares are stairs going down.
White rectangle is a door.
Purple wavy shapes are curtains.
Blue star is a statue.
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 124

Banjo examined the picture at the bottom of the stairs. No new details are determined from the floor to ceiling image.

Thurstan cast Detect Magic and scanned the area at the base of the stairs. He determined that the whole area radiates an aura of abjuration magic.

Clint looked behind the curtain to the west.

The patterned floor and marble walls gleam in the magical light. They appear polished and and unmarked by age. To the northwest you see the statue of a mounted warrior, his sword held high in the air. A narrow passage continues eastward along the north wall.

Monday, December 13, 2010

Barrow of the Forgotten King - GM Turn Post 124

Starting positions for Turn 124 are displayed on the Combat Map.


What do you do now?

If there was anything that you wanted to do before that was missed, please post in your comments for this turn.

Conditions:

Dargoth: Demon Fever - Effect 1d6 Con damage, target must make a second Fort save or 1 point of the damage is drain instead; Cure 2 consecutive saves.

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Wolf: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Clint: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Kirlic: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Party Health:

Thurstan 52/52, Wolf 31/33, Banjo 44/44, Clint 47/47, Dargoth 54/60, Kirlic 56/58, Leera 38/38

Please submit your turn instructions using the Player Action Response - Turn Post Template

-------------------------------------------------------------------------------

Map Key:

Dark Gray is the floor.
Line-filled squares are stairs going down.
White rectangle is a door.
Purple wavy shapes are curtains.
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 123

Thurstan cast two Cure Light Wounds spells on Kirlic healing 20 of the ranger's damage.
Clint descended the stairs and entered the room from which the undead had emerged. The rogue was able to find rubies laying on the floor in the remains of the two sarcophagi lids. He was also able to pry out the ruby eyes of the remaining sarcophagi. Clint presented 7 gems worth 100 GP each to the party.

Thurstan and Banjo examined the armor from the Huecuva. By putting their heads together, they identified the armor as +1 Fullplate. They then scanned the room and did not find anything additional.

The party investigated the northeast room next. Leera and Dargoth remained outside. Clint, Kirlic and Thurstan's wolf caught a glimpse of their reflections in the magic mirror. All were rewarded with a visions of their proudest moment. All were inspired by the experience and felt a wave of well being wash over them.

A search of the room yielded an additional 8 rubies worth 100 GP each. These gems needed to be pried from the lids of the sarcophagi.

Once the searching was completed the party moved forward.

Descending the stairs leads to another large chamber. Before you can clearly make out its features, again this room fills with a magical image.

Snow covers the hill, but bloodstains clash with the mud and frost. The blond king has fallen to one knee, his left arm hanging useless at his side. Bestial humanoids surround him as he caresses the cheek of the red-haired woman lying mortally wounded before him. Behind the golden-haired king stands the raven-haired knight, his silver armor stained with blood and his eyes wild with triumph, wrath and greed. He holds the king’s crown aloft with one hand as his curved blade slices down at the king in the other. As the image faded, the dim light reveals a plain stone door to the east.

Nothing of further interest is found within this chamber. Exiting the room through the east door leads into a ten foot wide corridor heading east.

Soft light illuminates this corridor from no single point. You see more intricate design work on the north and south walls, but no dust, no webs, and no signs of age or weathering. The passage turns north ahead leading to stairs.

The stairs that descend here are gradual and smooth, and the ceiling above stays at the same height as the corridor, despite the descent. Purple curtains that glitter with gold tracery cover a tall opening to the west of the stairway’s base. The passage also continues to the east on the other side, ending in a similar curtain. On the wall facing the base of the stairs is a huge painting that depicts a tall, dark-haired man sitting on an opulent throne. He wears a golden crown and frowns darkly.

Saturday, December 11, 2010

Comment notification possible

I did some research and I can enable comment notification for those who want it. Please let me know if you would like me to set that up for your e-mail address.

Friday, December 10, 2010

Thinking ahead and gearing up

We are getting close to the end of this adventure and I am thinking ahead and planning for the next one. I have read the next adventure and I believe that I am ready to start shortly after we wrap up this one. Based on our current pace and taking the holidays into account, I would expect that we will have this adventure wrapped up in early to middle January.

The next adventure will take you from 5th level through 7th. Please be thinking ahead as to what you plan to do with your character when you level. The materials from the Pathfinder Advanced Player's Guide can now be used.

I have invited Hans Nelson to play. He found us on the web and asked if he could join. I told him that he could jump in when the next adventure started. I expect that he will be joining you on the next adventure. We have not discussed what he plans to play yet but I anticipate getting the detail over the next few weeks.

The next adventure will continue the storyline from the first. It will not be quite as linear. There will be more options on how the characters can progress.

I am looking for player feedback. We have been doing this now for almost 2 years and I am wondering if there are any things that you could see us doing differently that would help the game run more smoothly and be more enjoyable for all of us. I am looking for constructive and realistic suggestions. What I am looking for are things like practices we can implement or new tools or references that can be utilized.

Is the Character Summary enough to help keep track of the characters? Do we need to post full character sheets somewhere?

Is the Map Explored to Date useful? Does anyone look at it?

I stopped updating the Obsidian Portal with turn posts. I also have stopped updating my web site with archived turn maps. It was extra time spent that seemed to yield low rewards. Has anyone missed them?

I do like the Obsidian Wiki. Any suggestions to better utilize it to support this game?

Does the Player Action Response - Turn Post Template work for folks? Some of you are using it and others are not. I was originally looking for a standarized template. If you are not using it, why not? If you are, are there improvements that you can suggest?

Does the dual GM Turn Post and Turn Results Post format work for you?
 
Are the maps descriptive enough? If not, how would you suggest changing them?

Your input is welcome.

Need more player input

I need a set or rolls for anyone entering and exploring the room to the northeast.

Need player input

I am trying to determine what to post for the next turn.

Instructions received so far:

 - Clint remove rubies form sarcophagi.
 - Banjo and Thurstan examine magic fullplate and try to identify.
 - Thurstan cast two Cure Light Wound on Kirlic.
 - Dargoth rest until no longer sickened.

Is everyone good with proceeding down the stairs once you are done examining the southwest room or do you which to investigate the northeast mirror room further first?

Thursday, December 9, 2010

Barrow of the Forgotten King - GM Turn Post 123

Starting positions for Turn 123 are displayed on the Combat Map.

What do you do now? There are two open rooms which have not been investigate beyond looking into them. Neither room has been physically searched. The room to the northeast contains the large magical mirror which has had different effects on different folks. There is a curved staircase leading down to the southeast.

Conditions:

Dargoth: Demon Fever - Effect 1d6 Con damage, target must make a second Fort save or 1 point of the damage is drain instead; Cure 2 consecutive saves.

Dargoth: Sickened - –2 penalty on all attack rolls, weapon damage rolls, saving throws, ability checks and skill rolls for 1 minute.

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.



Please submit your turn instructions using the Player Action Response - Turn Post Template

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Map Key:

Dark Gray is the floor.
Textured gray squares are dense rubble (double movement required per square).
Blue bordered semi-circles are curved stairs going up NW and going down SE.
Line-filled squares are steep stairs going down (double movement required per square).
White rectangles area doors.
Gray rectangles are upright sarcophagi.
Blue oval is a huge mirror.
Blue stars are statues.
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 122

Kirlic attacked the Huecuva with the silver hand axe. The blow landed and dealt 6 damage. Clint targeted the Huecuva with his bow but missed. Dargoth power attacked with his magic flail. The blow powered through the monster’s defenses dealing 6 damage. This was enough to destroy the Huecuva.

Leera moved to Kirlic and cast a Cure Light Wounds healing 4 damage. Banjo held , waiting warily for some further threat. Thurstan cast Cure Light Wounds on Kirlic healing 10 damage. Thurstan’s wolf sat and awaited orders from his master.

The armor from the Huecuva radiates a magic aura. Its longsword is ceremonial rather than a finely crafted weapon of war and does not appear to be magical. A few loose rubies can be seen amongst the rubble in the room to the southwest.

Tuesday, December 7, 2010

Barrow of the Forgotten King - GM Turn Post 122

Start Combat Round 6. Starting positions for Turn 122 are displayed on the Combat Map.


Conditions:

All: Enmity - +1 morale bonus on attack rolls against Huecuva.

Dargoth: Demon Fever - Effect 1d6 Con damage, target must make a second Fort save or 1 point of the damage is drain instead; Cure 2 consecutive saves.

Dargoth: Sickened - –2 penalty on all attack rolls, weapon damage rolls, saving throws, ability checks and skill rolls for 1 minute.

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Initiative order for the round:

Initiative 24: Kirlic
Initiative 21: Clint
Initiative 19: Dargoth
Initiative 19: Leera (H)
Initiative 13: Huecuva
Initiative 11: Banjo
Initiative 4: Thurstan
Initiative 3: Thurstan’s Wolf

Please submit your turn instructions using the Player Action Response - Turn Post Template

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Map Key:

Dark Gray is the floor.
Textured gray squares are dense rubble (double movement required per square).
Blue bordered semi-circles are curved stairs going up NW and going down SE.
Line-filled squares are steep stairs going down (double movement required per square).
White rectangles area doors.
Gray rectangles are upright sarcophagi.
Blue oval is a huge mirror.
Blue stars are statues.
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 121

Kirlic attacked the Huecuva with the silver hand axe. The blow landed and dealt 8 damage. Clint targeted the Huecuva with his bow. The arrow found its mark but again bounced off of the creature’s armor. Dargoth power attacked with his magic flail but missed. Leera held her action waiting for some new development.


The Huecuva stepped forward but still targeted Kirlic with a Smite Good attack using its long sword. The blow landed and dealt 13 damage to the elf. Luckily the ranger ducked the blow or it might have removed his head.

Banjo cast a Disrupt Undead spell at the Huecuva dealing 7 damage. Thurstan Channeled Positive Energy healing the party. The healing wave healed Thurstan and Banjo to full and restored 11 damage to Dargoth, Kirlic and the wolf. Thurstan’s wolf attacked the Huecuva but missed again.

Monday, December 6, 2010

Barrow of the Forgotten King - GM Turn Post 121

Start Combat Round 5. Starting positions for Turn 121 are displayed on the Combat Map.


Conditions:

All: Enmity - +1 morale bonus on attack rolls against Huecuva.

Dargoth: Demon Fever - Effect 1d6 Con damage, target must make a second Fort save or 1 point of the damage is drain instead; Cure 2 consecutive saves.

Dargoth: Sickened - –2 penalty on all attack rolls, weapon damage rolls, saving throws, ability checks and skill rolls for 1 minute.

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.


Initiative order for the round:

Initiative 24: Kirlic
Initiative 21: Clint
Initiative 19: Dargoth
Initiative 19: Leera
Initiative 13: Huecuva
Initiative 11: Banjo
Initiative 4: Thurstan
Initiative 3: Thurstan’s Wolf

Please submit your turn instructions using the Player Action Response - Turn Post Template

-------------------------------------------------------------------------------

Map Key:

Dark Gray is the floor.
Textured gray squares are dense rubble (double movement required per square).
Blue bordered semi-circles are curved stairs going up NW and going down SE.
Line-filled squares are steep stairs going down (double movement required per square).
White rectangles area doors.
Gray rectangles are upright sarcophagi.
Blue oval is a huge mirror.
Blue stars are statues.
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 120

Kirlic stepped away from the Huecuva to draw the silver hand axe and sheath his curved blade. Clint targeted the Huecuva with his bow. The arrow found its mark but bounced off of the creature’s armor. Dargoth stumbled down the stairs to make room for someone more able bodied. The Huecuva swung at the fighter with its free hand but missed. Leera cast a Cure Light Wounds on herself healing 11 damage and repairing the damage dealt by the exploding Plague Walker.


The Huecuva stepped forward and targeted Kirlic with a Smite Good attack using its long sword. The blow landed and dealt 12 damage to the elf.

Banjo cast a Disrupt Undead spell at the Huecuva dealing 5 damage. Thurstan attacked the Huecuva with his magic rapier. The blow landed but did not appear to do any damage. Thurstan’s wolf moved forward and attacked the Huecuva again. This time the animal missed its target.

Updated Turn Results 119

I updated Turn Results 119 with the held action of Thurstan's wolf.

Friday, December 3, 2010

Barrow of the Forgotten King - GM Turn Post 120

Start Combat Round 4. Starting positions for Turn 120 are displayed on the Combat Map.

Conditions:

All: Enmity - +1 morale bonus on attack rolls against Huecuva.

Dargoth: Demon Fever - Effect 1d6 Con damage, target must make a second Fort save or 1 point of the damage is drain instead; Cure 2 consecutive saves.

Dargoth: Sickened - –2 penalty on all attack rolls, weapon damage rolls, saving throws, ability checks and skill rolls for 1 minute.

Dargoth: Nauseated for 1 round - unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn.

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Nauseated for 1 round - unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn.

Initiative order for the round:

Initiative 24: Kirlic
Initiative 21: Clint
Initiative 19: Dargoth
Initiative 19: Leera
Initiative 13: Huecuva
Initiative 11: Banjo
Initiative 4: Thurstan
Initiative 3: Thurstan’s Wolf

Please submit your turn instructions using the Player Action Response - Turn Post Template

-------------------------------------------------------------------------------

Map Key:

Dark Gray is the floor.
Textured gray squares are dense rubble (double movement required per square).
Blue bordered semi-circles are curved stairs going up NW and going down SE.
Line-filled squares are steep stairs going down (double movement required per square).
White rectangles area doors.
Gray rectangles are upright sarcophagi.
Blue oval is a huge mirror.
Blue stars are statues.
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 119

Kirlic attacked the Huecuva with his curved blade. Again the blow bounced off of the monster’s thick armor. Clint held back his distaste for the Huecuva and fired his bow at the Plague Walker. The arrow found its mark dealing 8 damage. Dargoth attacked the Plague Walker with his magic flail. The sickened fighter’s attack landed dealing 8 damage.

The Huecuva targeted Kirlic with a Smite Good slam attack and landed a blow. It dealt 9 damage to the elf. Leera continued her Bardic Performance of Inspire Courage to boost the party. Banjo cast a Disrupt Undead spell at the Huecuva dealing 4 damage.

The Plague Walker slashed at Dargoth with both sets of its claws. Both missed but the monster was not done yet. Heavily damaged and filled with hate, the bloated undead exploded with a combination of magical force and putrid flesh and fluids. The blast dealt 5 damage to Kirlic, Banjo, Thurstan and his wolf. Clint avoided the blast all together by deftly ducking for cover. Dargoth and Leera were not as lucky. Each took 10 damage and became nauseated. Unable to continue singing, Leera’s Inspire Courage ended.

Thurstan cast a Cure Moderate Wounds on Dargoth. The spell healed the fighter for 14. Thurstan’s wolf looked to the cleric for a sign to enter the fight now that an opening was made. Thurstan gave the nod and the animal leaped to attack. The Huecuva slashed the wolf for 8 damage as it positioned behind the monster. The wolf bit the undead, clutching it in the frightful grasp of its teeth but was not able to penetrate it's armor or trip the monster.

Wednesday, December 1, 2010

Barrow of the Forgotten King - GM Turn Post 119

Start Combat Round 3. Starting positions for Turn 119 are displayed on the Combat Map.

Conditions:

All: Inspire Courage - +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.

All: Enmity - +1 morale bonus on attack rolls against Huecuva.

Dargoth: Demon Fever - Effect 1d6 Con damage, target must make a second Fort save or 1 point of the damage is drain instead; Cure 2 consecutive saves.

Dargoth: Sickened - –2 penalty on all attack rolls, weapon damage rolls, saving throws, ability checks and skill rolls for 1 minute.

Banjo: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Thurstan: +1 morale bonus to saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Leera: Shaken - –2 penalty on saves, attack rolls, ability checks and skill rolls for the next 24 hours.

Initiative order for the round:

Initiative 24: Kirlic
Initiative 21: Clint
Initiative 19: Dargoth
Initiative 19: Leera
Initiative 13: Huecuva
Initiative 11: Banjo
Initiative 6: Plague Walker
Initiative 4: Thurstan
Initiative 3: Thurstan’s Wolf (H)

Please submit your turn instructions using the Player Action Response - Turn Post Template

-------------------------------------------------------------------------------

Map Key:

Dark Gray is the floor.
Textured gray squares are dense rubble (double movement required per square).
Blue bordered semi-circles are curved stairs going up NW and going down SE.
Line-filled squares are steep stairs going down (double movement required per square).
White rectangles area doors.
Gray rectangles are upright sarcophagi.
Blue oval is a huge mirror.
Blue stars are statues.
Female half elf image is Leera.

Barrow of the Forgotten King - Turn Results 118

Kirlic attacked the Huecuva with his curved blade. The blow bounced off of the monster’s thick armor. Clint held back his distaste for the Huecuva and fired his bow at the Plague Walker. The arrow found its mark dealing 5 damage. Dargoth attacked the Plague Walker with his magic flail. The sickened fighter’s attack landed dealing 11 damage.

The Huecuva targeted Kirlic with a Smite Good and landed a blow with its free hand. The slam attack dealt 8 damage to the elf. Leera continued her Bardic Performance of Inspire Courage to boost the party. Banjo cast a Disrupt Undead spell at the Huecuva dealing 7 damage.

The Plague Walker slashed at Dargoth with both sets of its claws. The first hit but the second missed. The attack dealt 7 damage to the fighter. Thurstan fired a Lightning Arc at the Plague Walker. The attack hit the monster dealing 6 damage. Not able to find an opening to attack, Thurstan’s wolf continued to wait for an opportunity to strike.