Thursday, June 18, 2009

Barrow of the Forgotten King - GM Turn Post 26

Begin Round 4 of combat. Starting positions for Turn 26 are displayed on the Combat Map.

The initiative order is:

16: Blunderbuss
16: Banjo
16: Thurstan’s Wolf
16: Wolf Skeleton 2
16: Thurstan
15: Clint
8: Jean
5: Torvald
5: Ogre Zombie

Please submit your turn instructions using the Player Action Response - Turn Post Template.

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Map Key:

Gray is the mausoleum floor.
Small white rectangle is a door.
Dotted line is opening of shaft in ceiling.

6 comments:

  1. responce to GM turn post #26

    Thurstan Howl -
    Initiative roll(+1) – 16

    action - blat for 3 hp (only 1 left)
    Move 1 -
    Attack roll (+6) -
    Damage roll (d8+5) -
    Rolls for Saving Throws/Skill checks -
    [18] [17] [12] [20] [17]
    --------------------------------------
    T.H.Wolf
    Initiative roll(+2) - 16

    action - press attack
    Move 1 -
    Attack roll (+3) - 6+3=9

    Damage roll (d6+1) -
    Special,trip (+4) -
    Rolls for saving throws/skill checks-
    [14] [12] [8] [15] [12]
    --------------------------------------
    Jean(aka bruce)
    Initiative Roll (+3)- 8

    action - att orge zombie
    Move 1 -
    Attack –skeleton
    1st Attack Roll (+4)- 5+4=9
    1st Damage Roll(d6+2)- 3+2=5
    2nd attack roll (+4)- 20+4=24
    confirmation roll 8+4=12 +(dam 2+2=+4)
    2nd damage roll(d6+2)- 1+2=3
    Rolls for Saving Throws/Skill checks –
    [4] [2] [18] [6] [2]

    ReplyDelete
  2. Torvald – Player Action Response - GM Turn Post #4

    Move 1 – 5' step D6 contnue Power Attack & Overhand Chop (I believe I am sans furher Smites)
    Attack – 12
    Attack Roll (s) –
    Confirm Potential Crit –

    Damage Roll(s) – 7

    ReplyDelete
  3. Clint observes the minimal effectiveness of his arrow on the beast, draws his swork, and calls out - "Chaaaaarge!"

    Move to D6, attack with sword...

    Attack Roll: 20 (!!!) +3 = 23
    Crit Roll: 12 +3 = 15

    Damage Roll(s): 8 +2 = 10
    Crit Damage: 1 +2 = 3

    (Not sure if I get a damage bonus for charging in this situation?)

    Misc Saving/Skill rolls: [5] [3] [19] [7] [3]

    ReplyDelete
  4. Character Name – BLUNDERBUSS
    Player Action Response - KRUSH
    GM Turn Post #26

    Move 1 –Move to melee with zombie ogre if wolf skeleton dies
    Attack –power attack
    Move 2 –
    Cast a Spell –
    Use Ability/Item/Skill –
    Search –
    Talk to X –

    Initiative Roll –

    Attack Roll (s) – 13+7-1=19
    Confirm Potential Crit –

    Damage Roll(s) – 9+10+2=21
    Crit Damage –
    Special Damage –

    Rolls for Saving Throws/Skill checks –5, 20, 10, 10, 8

    ReplyDelete
  5. Character Name – Banjo Badaim
    Player Action Response - phutt
    GM Turn Post #26

    Move 1 –Move to F5
    Attack –
    Move 2 –
    Cast a Spell –Acid Splash
    Use Ability/Item/Skill –
    Search –
    Talk to X –

    Initiative Roll –

    Attack Roll (s) – 12+4+1-4-4=11 (ranged touch)
    Confirm Potential Crit –

    Damage Roll(s) – 1+1=2
    Crit Damage –
    Special Damage –

    Rolls for Saving Throws/Skill checks –13, 8, 13,7,10

    ReplyDelete