Begin Round 3 of combat. Starting positions for Turn 25 are displayed on the Combat Map.
The initiative order is:
27: Wolf Skeleton 1
16: Blunderbuss
16: Banjo
16: Thurstan’s Wolf
16: Wolf Skeleton 2
16: Thurstan
15: Clint
8: Jean –
5: Torvald
5: Ogre Zombie
Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Map Key:
Gray is the mausoleum floor.
Small white rectangle is a door.
Dotted line is opening of shaft in ceiling.
Character Name – BLUNDERBUSS
ReplyDeletePlayer Action Response -GRAWWWR
GM Turn Post #25
Move 1 –NA
Attack – POWER ATTACK
Move 2 –
Cast a Spell –
Use Ability/Item/Skill –
Search –
Talk to X –
Initiative Roll –
Attack Roll (s) – 14+7-1=20
Confirm Potential Crit –
Damage Roll(s) –7+2+10=19
Crit Damage –
Special Damage –
Rolls for Saving Throws/Skill checks 16, 8, 19, 14, 8
Character Name –Banjo
ReplyDeletePlayer Action Response - pfft
GM Turn Post #25
Move 1 –NA
Attack –
Move 2 –
Cast a Spell –Acid Spash
Use Ability/Item/Skill –
Search –
Talk to X –
Initiative Roll –
Attack Roll (s) –11+4+1-4-4=8
Confirm Potential Crit –
Damage Roll(s) –
Crit Damage –
Special Damage –
Rolls for Saving Throws/Skill checks –3,2,7,6,15
responce to GM turn post #25
ReplyDeleteThurstan Howl -
action - cast clw on torvold for 5+2=7 hp
Move 1 - behind torvold, maybe f6
Initiative roll(+1) – 11+1=12
Attack roll (+6) -
Damage roll (d8+5) -
Rolls for Saving Throws/Skill checks -
[19] [17] [12] [20] [17]
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T.H.Wolf
action - press attack
Move 1 -
Initiative roll(+2) - 9+2=11
Attack roll (+3) - 20+3=23
confirmation roll 15+3=18 +(dam 4+1=+5)
Damage roll (d6+1) - 5+1=6
Special,trip (+4) - 15+4=19
Rolls for saving throws/skill checks-
[18] [16] [12] [19] [16]
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Jean(aka bruce)
action - att orge zombie
Move 1 - e6, e7
Attack –skeleton
Initiative Roll (+3)- 5+3=8
1st Attack Roll (+4)- 3+4=7
1st Damage Roll(d6+2)- 4+2=6
2nd attack roll (+4)- 20+4=24
confirmation roll 15+4=19 +(dam 5+2=+7)
2nd damage roll(d6+2)- 3+2=5
Rolls for Saving Throws/Skill checks –
[16] [15] [10] [18] [14]
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Torvald – Player Action Response - GM Turn Post #
ReplyDeleteMove 1 – Power Attack, Overhand Chop & HolSmite vs Ogre Zombie
Attack – 1 umodified Rats!
Move 2 –
Cast a Spell –
Use Ability/Item/Skill –
Search –
Talk to X –
Initiative Roll –
Attack Roll (s) –
Confirm Potential Crit –
Damage Roll(s) –
Crit Damage –
Special Damage –
Clint Action Response - GM Turn Post #25
ReplyDeleteMove 1 –NA
Attack – SHOOT!
Move 2 –Advance for a shot on Zombie, if Wolves are vanquished...
Attack Roll (s) – 17 +6 = 23
Confirm Potential Crit –
Damage Roll(s) – 2
Crit Damage –
Saving/Skill rolls: [14] [13] [8] [16] [12]