What do you do now?
Starting positions for Turn 55 are displayed on the Combat Map.
Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Conditions
Banjo - Ash Doom Antidote (1 week)
Kirlic - Ash Doom Antidote (1 week)
Mr. Wolfe - Ash Doom Antidote (1 week)
Thurstan - Ash Doom Antidote (1 week)
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Party Health:
Thurstan 62/72, Mr. Wolfe 43/43, Banjo 60/60, Clint 59/66, Dargoth 84/84,
Kirlic 81/81
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Map Key:
Gray is the floor.
Gray with crosshatch is dense rubble (Hindering terrain – 2 square of movement)
Gray circles and oval are piles of dust.
White rectangles are doors.
On behalf of Brad:
ReplyDeleteArchon286 said...
Kirlic –
Suspiciously eyeballing piles of dust. Does that make me paranoid?
Move 1 – none, draw Elven blade.
Search – [12] +13 = 26
Talk to all – "I hope these aren't victims of this decay our item can protect one of us from."
Misc -
[11] [6] [14] [11] [7] [12] [16] [10] [10] [5]
Thurstan & Wolfe stick close to Clint. And will detect magic..
ReplyDeleteBanjo will detect magic and look about. He idly regards his own spell for a moment and says to no one in particular; "Does this Mage Armor make me look fat?"
ReplyDeleteThurstan practices his ventriloquism act by making Mr.Wolfe say "No, your ass makes you look fat."
ReplyDelete[20]
Banjo fails a perception roll to notice ventriloquism, and responds to Mr. Wolfe:
ReplyDelete"Oh. Alright then."
Mr.Wolfe says "I like you. How about a little scratch behind the ears?"
ReplyDelete"I knew you were a smart one," Banjo says, scratching Mr. Wolfe behind the ears.
ReplyDelete(spectacular fail on perception check)
Thurstan and Banjo detect the presence of magic (round 1).
ReplyDeleteBesides being busy, I have been waiting for updates from Matt F and Matt H to post turn results and the next turn.
What do you plan to do? There is a room full of dust piles (4 major ones depicted on the map). There are also doors to the left and right. Is anyone planning to search anything? If so, what and how?
As I understand it, Clint is carrying the ring that disables the magic defense for the Necromancer's Spike. Please keep that in mind.
"Ok guys, we only have a minute here... check those dust piles to see if they contain anything useful, or clues... I am going to check these doors real quick..."
ReplyDeleteCan Clint: Move to East door (1) check for trap/lock (2) move to West door (3) and check for trap/lock (5)? Also staying alert to spot any hidden/secret doors...
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I see no issues with Clint's plan.
ReplyDeleteSearch dust piles is my guess.
ReplyDelete[13] [11] [7] [15] [11] [7] [13] [17] [10] [10]
My thought is with the Butterfly net I am carrying.
ReplyDelete