Friday, November 18, 2011

The Sinister Spire - GM Turn Post 53

Begin combat round 3. Starting positions for Turn 53 are displayed on the Combat Map.

The initiative order is:

Initiative 21: Banjo
Initiative 19: Clint
Initiative 16: Kirlic
Initiative 10: Drow 2
Initiative 8: Thurstan
Initiative 7: Mr. Wolfe
Initiative 7: Dargoth

Please submit your turn instructions using the Player Action Response - Turn Post Template.

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Conditions

Banjo - Ash Doom Antidote (1 week)
Clint – Drow Poison - Unconscious (1 minute)
Kirlic - Ash Doom Antidote (1 week)
Mr. Wolfe - Ash Doom Antidote (1 week)
Thurstan - Ash Doom Antidote (1 week)

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Party Health:

Thurstan 62/72, Mr. Wolfe 43/43, Banjo 60/60, Clint 59/66, Dargoth 84/84,
Kirlic 81/81

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Map Key:

Gray is the floor.
Gray with crosshatch is dense rubble (Hindering terrain – 2 square of movement)
Blue circles are pillars (Partial cover -+2AC and +1 Reflex saves. Hindering terrain – 2 square of movement)

9 comments:

  1. ------------responce to GM turn post-----------#53
    Thurstan Howl - Initiative (+1)[7]=8
    holds action till after mr wolfe
    Att w/+1rapier(+9).....[20]+9=29+2 flanking
    confirm roll(+9).......[18]+9=27+2 flanking
    Dam w/+1rapier(d6+6)...[6]+6=12 & [6]+6=12 = 24
    then 5' steps to E4, to make room for Matty(Dargoth)
    ---------------------------------------------------
    T.H.Wolfe - Initiative (+2)[5]=7
    move tumble [14]+5=19 to G5
    action - attack
    Attack roll(+3)....[2]+3=5+2
    Damage (d6+1)......[x]+1=
    Special,trip(+7)...[x]+7=
    ---------------------------------------------------
    d20 rolls...[18] [14] [20] [4] [17] [17] [12]
    ---------------------------------------------------

    d6 rolls[5] [1] [6] [5] [6] [1] [6] [5] [4]

    ReplyDelete
  2. Dave,

    OK. I will correct. I can move Kirlic into the same square as Clint.

    ReplyDelete
  3. Character Name – Banjo
    Player Action Response - PewPew
    GM Turn Post #53

    Move 1 –
    Attack –
    Move 2 –
    Cast a Spell –
    Use Ability/Item/Skill – Wand of Magic Missile
    Search –
    Talk to X –

    Initiative Roll –

    Attack Roll (s) –
    Confirm Potential Crit –

    Damage Roll(s) – 5, 2
    Crit Damage –
    Special Damage –

    Rolls for Saving Throws/Skill checks –

    18, 2, 17, 5, 9

    ReplyDelete
  4. Bump. Brad? Matt F? (Matt H if you want to. :) )

    ReplyDelete
  5. dargoth,

    Pounds him into submission.

    Attack Roll: 8 + 11 = 19
    Second Attack 7 + 11 = 18

    Damage [5] +13 = 18
    2nd attack [5] +13 = 18

    Move to him or 5" step to him or what not.

    [12] [10] [6] [3] [8] [2] [6] [5]

    ReplyDelete
  6. Kirlic –
    GM Turn Post #52

    Move 1 – D5
    Attack – Drow Archer
    Use Ability/Item/Skill – Focused shot

    Attack Roll (s) – [11] +1 +11 -4 = 19

    Damage Roll(s) – [2] +4 +2 = 8

    Rolls for Saving Throws/Skill checks –
    [9] [5] [13] [9] [6] [11] [15] [8] [8] [3]

    ReplyDelete