Begin combat round 3. Starting positions for Turn 53 are displayed on the Combat Map.
The initiative order is:
Initiative 21: Banjo
Initiative 19: Clint
Initiative 16: Kirlic
Initiative 10: Drow 2
Initiative 8: Thurstan
Initiative 7: Mr. Wolfe
Initiative 7: Dargoth
Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Conditions
Banjo - Ash Doom Antidote (1 week)
Clint – Drow Poison - Unconscious (1 minute)
Kirlic - Ash Doom Antidote (1 week)
Mr. Wolfe - Ash Doom Antidote (1 week)
Thurstan - Ash Doom Antidote (1 week)
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Party Health:
Thurstan 62/72, Mr. Wolfe 43/43, Banjo 60/60, Clint 59/66, Dargoth 84/84,
Kirlic 81/81
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Map Key:
Gray is the floor.
Gray with crosshatch is dense rubble (Hindering terrain – 2 square of movement)
Blue circles are pillars (Partial cover -+2AC and +1 Reflex saves. Hindering terrain – 2 square of movement)
You missed my move to D9 last turn
ReplyDelete------------responce to GM turn post-----------#53
ReplyDeleteThurstan Howl - Initiative (+1)[7]=8
holds action till after mr wolfe
Att w/+1rapier(+9).....[20]+9=29+2 flanking
confirm roll(+9).......[18]+9=27+2 flanking
Dam w/+1rapier(d6+6)...[6]+6=12 & [6]+6=12 = 24
then 5' steps to E4, to make room for Matty(Dargoth)
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T.H.Wolfe - Initiative (+2)[5]=7
move tumble [14]+5=19 to G5
action - attack
Attack roll(+3)....[2]+3=5+2
Damage (d6+1)......[x]+1=
Special,trip(+7)...[x]+7=
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d20 rolls...[18] [14] [20] [4] [17] [17] [12]
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d6 rolls[5] [1] [6] [5] [6] [1] [6] [5] [4]
Dave,
ReplyDeleteOK. I will correct. I can move Kirlic into the same square as Clint.
Character Name – Banjo
ReplyDeletePlayer Action Response - PewPew
GM Turn Post #53
Move 1 –
Attack –
Move 2 –
Cast a Spell –
Use Ability/Item/Skill – Wand of Magic Missile
Search –
Talk to X –
Initiative Roll –
Attack Roll (s) –
Confirm Potential Crit –
Damage Roll(s) – 5, 2
Crit Damage –
Special Damage –
Rolls for Saving Throws/Skill checks –
18, 2, 17, 5, 9
This time I forgot:
ReplyDeleteMove to D6
Bump. Brad? Matt F? (Matt H if you want to. :) )
ReplyDeletedargoth,
ReplyDeletePounds him into submission.
Attack Roll: 8 + 11 = 19
Second Attack 7 + 11 = 18
Damage [5] +13 = 18
2nd attack [5] +13 = 18
Move to him or 5" step to him or what not.
[12] [10] [6] [3] [8] [2] [6] [5]
Kirlic –
ReplyDeleteGM Turn Post #52
Move 1 – D5
Attack – Drow Archer
Use Ability/Item/Skill – Focused shot
Attack Roll (s) – [11] +1 +11 -4 = 19
Damage Roll(s) – [2] +4 +2 = 8
Rolls for Saving Throws/Skill checks –
[9] [5] [13] [9] [6] [11] [15] [8] [8] [3]
Zzzzzzzzz
ReplyDelete