Tuesday, November 15, 2011

The Sinister Spire - GM Turn Post 51

Roll initiative.

Starting positions for Turn 51 are displayed on the Combat Map.

Please submit your turn instructions using the Player Action Response - Turn Post Template.

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Conditions

Banjo - Ash Doom Antidote (1 week)
Kirlic - Ash Doom Antidote (1 week)
Mr. Wolfe - Ash Doom Antidote (1 week)
Thurstan - Ash Doom Antidote (1 week)

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Party Health:

Thurstan 72/72, Mr. Wolfe 43/43, Banjo 60/60, Clint 66/66, Dargoth 84/84,
Kirlic 81/81

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Map Key:

Gray is the floor.
Gray with crosshatch is dense rubble (Hindering terrain – 2 square of movement)
Blue circles are pillars (Partial cover -+2AC and +1 Reflex saves)

8 comments:

  1. Character Name – Banjo
    Player Action Response - FWOOSH!
    GM Turn Post #51

    Move 1 – 5FT to D12
    Attack –
    Move 2 –
    Cast a Spell – Scorching Ray
    Use Ability/Item/Skill –
    Search –
    Talk to X –

    Initiative Roll –21

    Attack Roll (s) –22 ranged touch
    Confirm Potential Crit –

    Damage Roll(s) –19
    Crit Damage –
    Special Damage – FIRE

    Rolls for Saving Throws/Skill checks –
    20, 15, 9, 13, 12, 6

    ReplyDelete
  2. Clint lets out a heavy sigh, gives his friends a wink, and then goes on the attack...

    Tumble to E8, Attack Drow in E7...

    Tumble Roll: [15] +13 = 28

    Attack Roll: [13] +7 = 20
    Damage: [4] +3 = 7

    Other Rolls:
    [9] [16] [13] [9]

    ReplyDelete
  3. This comment has been removed by the author.

    ReplyDelete
  4. ------------responce to GM turn post-----------#51
    Thurstan Howl - Initiative (+1)[7]=8
    move to attack(bad init,so depends on faster guys)
    Att w/+1rapier(+9)...1+9=miss
    Dam w/+1rapier(d6+6)...x+6=x
    ---------------------------------------------------
    T.H.Wolfe - Initiative (+2)[5]=7
    move to attack(bad init,so depends on faster guys)
    action - attack
    Attack roll(+3)...[9]+3=12(miss?)
    Damage (d6+1)...[5]+1=6
    Special,trip(+7)...[2]+7=9
    ---------------------------------------------------
    d20 rolls...[7] [11] [4] [4] [19]
    ---------------------------------------------------

    ReplyDelete
  5. Character Name – Dargoth
    Action Response - GM Turn Post #51

    Initiative Roll – [1]+8 = 9

    Move 1 – 5" step to E10
    Attack – Drow in D9
    Move 2 – Step to next one if this one falls.
    Cast a Spell –
    Use Ability/Item/Skill –
    Search –
    Talk to X –

    Power Attack Roll (s) –[19] +12 = 31
    Power Confirm Potential Crit –[15] +12 = 27

    2nd Attack - [2] + 7 = 9

    Damage Roll(s) –[4] +13 = 17
    Crit Damage –[3] + 13 - 16
    Special Damage –

    Rolls for Saving Throws/Skill checks –
    [19] [15] [20] [4] [18] [18]

    ReplyDelete
  6. Bump. Looking for a comment from Brad.

    ReplyDelete
  7. Kirlic –
    GM Turn Post #51

    Move 1 – 5' Step to G11

    Attack – Archer in the rear

    Use Ability - Focused Shot

    Initiative Roll – [10] +6 = 16

    Attack Roll (s) –
    [11] +11 +1 = 23 (Based on other's moves, I'm not sure what my cover penalty will be for sure. Guessing -4, giving me a total of 19)

    Damage -
    [5] +4 +2 = 11

    Talk to Clint: "Duck!"

    Rolls for Saving Throws/Skill checks –
    [8] [4] [12] [8] [4] [10] [14] [7] [7] [2] [17]

    ReplyDelete