Starting positions for Turn 106 are displayed on the Combat Map.
Conditions:
Dargoth: Demon Fever - Effect 1d6 Con damage, target must make a second Fort save or 1 point of the damage is drain instead; Cure 2 consecutive saves.
All: +1 from Inspire Courage Bardic Performance
Initiative order for the round: (Even though there are no visible enemies we are still under initiative. Please post your action accordingly.)
Initiative 23: Clint
Initiative 20: Dargoth
Initiative 12: Kirlic
Initiative 9: Banjo
Initiative 9: Leera
Initiative 8: Thurstan
Initiative 7: Thurstan’s Wolf
Please submit your turn instructions using the Player Action Response - Turn Post Template
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Map Key:
Dark Gray is the floor.
Line filled squares are stairs going up.
Light Blue lines are web covered walls.
Blue star is a statue.
Light Gray rectangles are sarcophagi.
White rectangle is a door.
Female half elf image is Leera.
Dargoth
ReplyDeleteMove to M4 and listen for any movement in the Sarcophagi.
Ask group if they want to open them or go to the stairs.
------------responce to GM turn post-----------#106
ReplyDeleteThurstan Howl - Initiative (+1) =8
move - if he has to...
action - channels energy for [10]
***next round I will CLW clint for [8]+4=12***
Attack roll.....(+9) - x+9=
Damage roll ..(d6+6) - x+6=
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T.H.Wolf - Initiative (+2) =7
move/action - sits
Attack roll....(+2) - x+2=
Damage roll..(d6+1) - x+1=
Special,trip...(+4) - x+4=
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..d20 rolls for Thurstan & wolf -
[13] [11] [7] [15] [11] [8] [13] [17] [10]
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Clint moves to gently interrupt Dargoth "Easy friend... lets make sure this is stamped out, and bind our wounds a moment..."
ReplyDeleteSearch the Spider-Mummy corpse, await healing from Thurstan.
Skillz:
[13] [11] [7] [15] [11]
Move to H6 with Detect Magic up and look about
ReplyDelete15, 13, 2, 15, 2
The sarcophagi are open and empty.
ReplyDeleteKirlic
ReplyDelete------------responce to GM turn post-----------#106
Move 30' to K8, switching back to my bow as I move.
Inspecting the throne closely, taking care to touch nothing. Perception check: [13]
Dice rolls: 1,2,8,13,15,14,10,16,6,18
Dice rollers hate me.
Don't worry Clint. I don't want to open another can of worms. I just don't want this pot that was alreayd stirred to start simmering from another steam vessel.
ReplyDeleteMad Skillz checks:
[20] [18] [14] [2] [18] [15] [20] [4] [17] [17]