Starting positions for Turn 105 are displayed on the Combat Map.
Conditions:
Dargoth: Demon Fever - Effect 1d6 Con damage, target must make a second Fort save or 1 point of the damage is drain instead; Cure 2 consecutive saves.
All: +1 from Inspire Courage Bardic Performance
Brood Swarm 2: On fire. D3+50% damage next round.
Initiative order for the round:
Initiative 23: Clint
Initiative 20: Dargoth
Initiative 19: Brood Swarm 2
Initiative 12: Kirlic
Initiative 9: Banjo
Initiative 9: Leera
Initiative 8: Thurstan
Initiative 7: Thurstan’s Wolf
Please submit your turn instructions using the Player Action Response - Turn Post Template
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Map Key:
Dark Gray is the floor.
Line filled squares are stairs going up.
Light Blue lines are web covered walls.
Blue star is a statue.
Light Gray rectangles are sarcophagi.
White rectangle is a door.
Female half elf image is Leera.
Kirlic
ReplyDeleteTurn #105
Move 1 – 5 foot step to f6 to give (and gain)flanking with the wolf.
Attack – Standard attack w/Elven blade on swarm
Attack Roll (s) – [26] (24 if movement prevents me from getting flanking)
Damage Roll(s) – [10]
Rolls for Saving Throws/Skill checks – 7,19,11,4,10,5,16,14,15,12
This comment has been removed by the author.
ReplyDelete------------responce to GM turn post-----------#105
ReplyDeleteThurstan Howl - Initiative (+1) =8
move - if he has to...
action - throws another oil flask
continuing fire roll 1d3+50% - [2]=3
Attack roll.....(+9) - [7]+9=+1=17
% to light another flask [53]=no, unless theres a
bonus because there is already a fire going.
fire roll 1d3+50% - [2]=3
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T.H.Wolf - Initiative (+2) =7
move/action -
Attack roll....(+2) - 16+2=19
Damage roll..(d6+1) - x+1=
Special,trip...(+4) - x+4=
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..d20 rolls for Thurstan & wolf -
[19] [17] [13] [20] [17] [13] [19] [3] [16]
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Swarms cannot be flanked. There is no bonus for maneuvering to a flanking position.
ReplyDelete"I hate swarms" Clint mutters as he tucks away his bow and draws his crowbar...
ReplyDeleteMove to J5 and remain vigilant
Rolls:
[17] [15] [11] [19] [15]
in that case the wolf 5' steps back away from the swarm, since he can't hit it.
ReplyDeleteBruce,
ReplyDeletePer our conversation, the wolf can affect the swarm. It will stand its ground and attack.
Character Name – Dargoth
ReplyDeleteAction Response - GM Turn Post #105
Move 1 –
Attack –POWER ATTACK with +1 Flail the Swarm
Move 2 – 5 foot step away from the swarm
Cast a Spell –
Use Ability/Item/Skill –
Search –
Talk to X –
Attack Roll (s) – Roll [12] + 10 + 1 - 2 = [21]
Confirm Potential Crit –
Damage Roll(s) – [7] + 6 +1 + 4 = [18]
Crit Damage –
Special Damage –
Rolls for Saving Throws/Skill checks –
Demon Feaver Roll/s [24] [23] = Fort +6 + 1 for Bard Song
Other Non Modified Rolls:
[8] [6] [2] [10] [6] [3] [8] [12] [5] [5]
Character Name – Banjo the Spent
ReplyDeletePlayer Action Response - wait
GM Turn Post #105
Move 1 –na
Attack –na unless a target I can affect presents itself
Move 2 –
Cast a Spell –Detect Magic and look around
Use Ability/Item/Skill –
Search –
Talk to X –
Initiative Roll –
Attack Roll (s) –
Confirm Potential Crit –
Damage Roll(s) –
Crit Damage –
Special Damage –
Rolls for Saving Throws/Skill checks –
8, 19, 18, 2, 15