Thursday, April 8, 2010

Barrow of the Forgotten King - GM Turn Post 77

What do you do next?

As this is potentially a tactical encounter, please call out movement paths by square.

Starting positions for Turn 77 are displayed on the Combat Map.

Please submit your turn instructions using the Player Action Response - Turn Post Template

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Map Key:

Dark Gray is the labyrinth floor.
Textured Dark Gray is rubble.
Light Gray is the cavern floor and spire tops.
Blue is water.
Light Green is where magic was detected.
Labyrinth floor is 20 feet above the cavern floor/water.
Spires are 10 feet above the water.

7 comments:

  1. Follow down the rope when I have room to move. Following in the footsteps (Squares) that everyone walked on before me.

    Rolls if needed:
    [20] [18] [14] [2] [18]

    ReplyDelete
  2. follow clint as he crosses the room checking for bad stuff.

    Roll Results:
    [20] [18] [14] [2] [18] [15] [20] [4]

    ReplyDelete
  3. BANJO stays 2 squares behind Thurstan.
    Maintain detect magic, unless I need to drop it to climb.

    5, 19, 20, 15, 3, 9

    ReplyDelete
  4. thurstan "prods" Clint to check for traps and cross the room.

    ReplyDelete
  5. Clint eyes the water warily .... "Maybe we should see how deep this is, for when one of you falls in..." Clint would like to move to the water's edge, and check the depth. He will wade into the water as far as waist-high, and will keep a sharp eye out for anything that might be living in there, interested in eating him. [Move into G12-H11 if conditions are met]

    "I guess what we need to figure out is... do we want to puzzle out what these things are for? Or mostly just get across? I'm fine either way..."

    Skill checks:
    [16] [14] [10] [17] [14] [10] [16] [20] [13] [13]

    ReplyDelete
  6. BANJO will wait to see if Clint gets eaten by a water-dwelling monster, then attempt to Identify the pillar.

    Move 1 – adjacent to Clint
    Attack –
    Move 2 –
    Cast a Spell – Identify


    10, 12, 4, 12, 5, 16

    ReplyDelete