Begin Combat Round 3.
Starting positions for Turn 88 are displayed on the Combat Map.
Conditions:
Dargoth: -1 CON – Max hit points dropped to 56.
Initiative Order for the round:
Initiative 24: Assaulter
Initiative 23: Dargoth
Initiative 15: Thurstan
Initiative 14: Thurstan’s Wolf
Initiative 13: Clint
Initiative 12: Distracter 2
Initiative 8: Harrier
Initiative 5: Banjo
Please submit your turn instructions using the Player Action Response - Turn Post Template
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Map Key:
Dark Gray is the floor.
Textured Dark Gray is rubble.
Black is a pit. It is 30 feet deep.
Blue stars are statues.
Line filled squares are stairs going down.
Small white rectangles are stacked blocks of rubble.
Female half elf image is Leera.
Body 2 is a male hobgoblin.
Body 3 is a male human.
A is metal monster (assaulter).
H is stone monster (harrier).
D is smoke monster (distracter) .
------------responce to GM turn post-----------#88
ReplyDeleteThurstan Howl - Initiative (+1) =15
move to G8
action - attack the letter 'D'
Attack roll w/Rapier+1..(18-20)..(+9) - 20+9=29
-Confirm crit - 18+9=27
Damage roll w/Rapier+1..(d6+6) - 6+6=12*
-*crit damage..(12+6+6=24)
..d20 rolls for Thurstan & wolf -
[8] [7] [2] [10] [6] [3] [8] [12] [6]
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T.H.Wolf - Initiative (+2) =12+2=14
move to G10
action - attack the letter 'H'
Attack roll....(+2) - 14+2=16
Damage roll..(d6+1) - 5+1=6
Special,trip...(+4) - 2+4=6
Character Name – Dargoth
ReplyDeletePlayer Action Response - GM Turn Post #87
Move 1 (20 ft/*3) – Do not move
Attack – "D" if still up else Attack "H"
Attack Roll (s) (Melee +10 / Flail +1 )Adjusted – [23]
Confirm Potential Crit – [22]
Damage Roll(s) (1d8+6) adjusted – [12]
Crit Damage – [11]
Special Damage –
Rolls for Saving Throws/Skill checks (fort +6, Reflex +3, Will +3) Not adjusted – [16] [15] [10] [18] [14] [11] [16] [20] [14] [13]
Character Name – Banjo
ReplyDeletePlayer Action Response - FIRE
GM Turn Post #88
Move 1 –5 ft step to F8, or otherwise out of flank range
Attack – Scorching Ray the closest, most wounded monster
Move 2 –
Cast a Spell – My nephew, Raymond
Use Ability/Item/Skill –
Search –
Talk to X –
Initiative Roll –
Attack Roll (s) – 16+6+1=23
Confirm Potential Crit –
Damage Roll(s) – 13+1=14
Crit Damage –
Special Damage –FIRE
Rolls for Saving Throws/Skill checks –
6, 5, 7, 19, 20
time to poke matt again.
ReplyDeletei tried wednesday night.
it didn't 'take'.
TAKE THIS YOU..... THING!!
ReplyDeleteClint swats at Bru...errr...the critter
Attack H10
to Hit roll: [11] +5 = 16
Damage roll: [7] +2 = 9
Save/Skill rolls:
[10] [8] [4] [12] [8]