Tuesday, March 30, 2010

Barrow of the Forgotten King - GM Turn Post 73

Starting positions for Turn 73 are displayed on the Combat Map.

Clint is Frightened (takes a –2 penalty on all attack rolls, saving throws, skill checks, and ability checks.) but the object of his fear is dead.

What do you do next?

Please submit your turn instructions using the Player Action Response - Turn Post Template


Map Key:

Gray is the top of stone pillars.
Blue is water.
Yellow lines are rope.
Brown lines with circles are rope ladders.
Pillar 1 is 100 feet above the water.
Pillar 2 is 50 feet above the water.
Pillar 3 is 40 feet above the water.
Pillar 4 is 20 feet above the water.


  1. responce to GM turn post #73
    Thurstan Howl - Initiative (+1) =
    action - keeping an eye out for more eye monsters
    i secure wolf to me, and climb down to the next platform
    Attack roll....(+6) -
    Damage roll..(d8+5) -
    Extra d20 rolls for Thurstan & wolf -
    [15] [13] [9] [17] [13] [9] [15] [19] [12]
    T.H.Wolf - Initiative (+2) =
    action - fret & try not to squirm..
    move -
    Attack roll....(+2) -
    Damage roll...d6+1) -
    Special,trip...(+4) -

  2. What I am looking for is skill checks for any climbing and searching being done.

    The ropes between pillars 1 and 2 and pillars 2 and 3 are fairly easy to climb. The rope beteen pillars 3 and 4 has been cut from the pillar 4 side. There is still a spike in the ground on pillar 4 and the rope hangs down pillar 3 to about 20 feet above the water.

    The rope ladder on pillar 4 rises up through another crevas. Its final destination cannot be seen from where you currently are.

    Clint is still afraid but no longer needs to flee. He still has a -2 penalty to his skill checks.

  3. Im all for conducting a thorough search of the cavern but our primary search guy is busy wetting his pants. And my search skill is teh sux.

    Banjo casts Detect Magic and lurks around anyone searching

    18, 13, 5, 13, 7, 6