Tuesday, October 6, 2009

Barrow of the Forgotten King - GM Turn Post 50

Roll initiative and tell me what you do next.

Starting positions for Turn 50 are displayed on the Combat Map.

Please submit your turn instructions using the Player Action Response - Turn Post Template

--------------------------------------------------------------------------------

Map Key:

Gray is the balcony floor.
Light gray is the lower floor.
Blue is water.
Brown line with circles is a ladder.
Blue stars are statues.
Textured gray next to the statues is rubble from broken statues.
Small white rectangles are doors.

4 comments:

  1. responce to GM turn post #50

    Thurstan - Initiative(+1) = 15+1=16

    move - to b7, then b6
    action - attack moist monster

    Attack roll (+6) - 17+6=23
    Damage roll (d8+5) - 4+5=9

    Extra d20 rolls for Thurstan & wolf -
    [6] [5] [20] [8] [5] [1] [6] [10] [4] [4]
    --------------------------------------
    T.H.Wolf - Initiative(+2) = 13+2=15

    move - to d6, then thru c5, to c4
    action - attack elemental

    Attack roll (+3) - 2+3=5
    Damage roll (d6+1) - 3+1=4
    Special,trip (+4) - 1+4=5
    --------------------------------------
    Jean(aka bruce) - Initiative(+3) = 9+3=12

    Move 1 - to c6
    action - attack water snake

    1st Attack Roll (+4)- 16+4=20
    1st Damage Roll(d6+2)- 4+2=6
    2nd attack roll (+4)- 20+4=24
    confirm roll (+4)- 10+4=14
    2nd damage roll(d6+2)- 5+2=7
    if crit, damage (+2)- 5+2=7+7=14

    Rolls for Saving Throws/Skill checks –
    [10] [9] [4] [12] [8]

    ReplyDelete
  2. Character Name –BLUNDERBUSS
    Player Action Response -GRRAAAAAWWW!
    GM Turn Post #50

    Move 1 –LEAP down from balcony and charge Piss Snake!
    Attack –Power Attack!
    Move 2 –
    Cast a Spell –
    Use Ability/Item/Skill – Jump:14+7=21
    Search –
    Talk to X –

    Initiative Roll – 3+3=6

    Attack Roll (s) – 14+8-1=21
    Confirm Potential Crit –

    Damage Roll(s) – 7+3+7=17
    Crit Damage –
    Special Damage –

    Rolls for Saving Throws/Skill checks –

    7, 3, 2, 11, 7

    ReplyDelete
  3. Character Name – Banjo
    Player Action Response - Yipe!
    GM Turn Post #50

    Move 1 –NA
    Attack –
    Move 2 –
    Cast a Spell –Magic Missile
    Use Ability/Item/Skill –
    Search –
    Talk to X –

    Initiative Roll –18+3=21

    Attack Roll (s) –
    Confirm Potential Crit –

    Damage Roll(s) – 4+2=6
    Crit Damage –
    Special Damage –

    Rolls for Saving Throws/Skill checks –

    10, 7, 11, 8, 3

    ReplyDelete
  4. Clint – Player Action Response - GM Turn Post #50

    Clint, only slightly surprised to see the creature emerge, takes a step to the side, and then puts his blade to use...

    Move 1 – 5ft step to C4
    Attack –

    Initiative Roll – [12] +5 = 17

    Attack Roll (s) – [13] +3 = 16

    Damage Roll(s) – [4] +2 = 6

    Rolls for Saving Throws/Skill checks –
    [18] [16] [2] [19] [6]

    ReplyDelete