Thursday, May 16, 2013

The Sinister Spire - GM Turn Post 119

What do you do next?

Please consult the Map Explored to Date if you need to determine where to go next.
Please submit your turn instructions using the Player Action Response - Turn Post Template.

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   Conditions

      Banjo – Ash Doom Antidote (6 days)
      Kirlic - Ash Doom Antidote (6 days)
      Mr. Wolfe - Ash Doom Antidote (6 days)
      Thurstan - Ash Doom Antidote (6 days)
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   Party Health:
   Thurstan 72/72, Mr. Wolfe 43/43, Banjo 60/60, Clint 66/66, Dargoth 84/84,
   Kirlic 81/81


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   Map Key:

      Gray is the floor of the entry room.
      Black is the floor of the altar room.
      Dark gray is the raised dais.
      White rectangle is a doors.
      Small white rectangles are double doors.
      Brown circle is the low, dry font.
      Black wavy shape is the black curtain.
      Purple circles are oversized braziers.
      Purple rectangle is the blood crusted altar.
      Black stars are the statues.

5 comments:

  1. Do the gems work once? I am not sure how these work. Resummonable after they are killed like a pet? Or one time use?

    Guessing we continue on.

    Options?

    ReplyDelete
    Replies
    1. They are one-time use each. Crushing a gem (standard action) summons the elemental.

      The map of what you have explored can be found at http://sites.google.com/site/zombiehomepage/Home/zombie-s-d-d-pathfinder-page/pathfinder-play-by-blog/PBB_Map_Explored_To_Date.xlsx?attredirects=0&d=1. You need to tell me where you go next.

      Delete
  2. Since we haven't found a secret door / lever / exit in this room.

    We either go to B14 or E14.

    My guess is we go to the Door at E14 have Clint listen and go from there.

    ReplyDelete
  3. Follow the thief and the meatshields

    18 3 14 16 14

    ReplyDelete
  4. i follow to E13 or B13, rogues call.

    ReplyDelete