Wednesday, October 31, 2012
The Sinister Spire - GM Turn Post 105
Begin Combat Round 6. Starting positions for Turn 105 are displayed on the Combat Map.
The initiative order is:
Initiative 22: Banjo
Initiative 18: Kirlic
Initiative 17: Thurstan
Initiative 13: Mr. Wolfe
Initiative 13: Clint
Initiative 12: Dargoth
Initiative 11: Shardcaster
Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Conditions
Banjo – Ash Doom Antidote (1 week)
Dargoth - 4 STR damage (- 2 to STR-bases skills and abilities)
Dargoth – Deafened: –4penalty on initiative checks, automatically fails Perception checks based on sound, takes a –4 penalty on opposed Perception checks, and has a 20% chance of spell failure when casting spells with verbal components. (1 hour)
Kirlic - Ash Doom Antidote (1 week)
Mr. Wolfe - Ash Doom Antidote (1 week)
Thurstan - Ash Doom Antidote (1 week)
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Party Health:
Thurstan 72/72, Mr. Wolfe 43/43, Banjo 60/60, Clint 66/66, Dargoth 83/84,
Kirlic 65/81
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Map Key:
Gray is the room floor.
Light blue rectangles are mirrors.
Dark gray pie shape is spiral stairs.
Column K represents the ascent of the spiral stairs.
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"Need more PEW!"
ReplyDeleteCast Magic Missile
SR: 19
Damage: 11
16, 6, 1, 11, 3
Looking for posts from Matt H, Matt F, Bruce and Brad.
ReplyDeleteCharacter Name – Dargoth
ReplyDeleteGM Turn Post #105
Move 1 –
Attack – Big guy.
Power Attack Roll (s) –17,7,(+12/+7)= 29 / 14
Confirm Potential Crit –
Damage Roll(s) –8,7, (+13) = 21, 20
Roll(2d10)+0:
+0
Total:15
Crit Damage –
Special Damage –
Rolls for Saving Throws/Skill checks –
Roll(10d20)+0:
20,12,2,10,17,1,15,13,+0
Total:114
------------responce to GM turn post-----------#105
ReplyDeleteThurstan Howl ~ Initiative (+1) 16+1=17
Move ~ to I4
Action ~ blatt..5,5,1=11
Att w/+1rapier(+9) ~ x+9=
Dam w/+1rapier(d6+6) ~ x+6=
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T.H.Wolfe ~ Initiative (+2) 11+2=13
Move ~ to G5(H2,3,4,G5) (tumble 18+7=25)
Action ~ attack big guy
Attack roll(+3) ~ 8+3=11
Damage (d6+1) ~ 2+1=3
Special,trip(+7) ~ 2+7=9
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d20 rolls ~ 15 1 1
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d6 rolls ~ 6 6
Still needs posts from Matt H and Brad.
ReplyDeleteClint 5fts to D6 and swings again...
ReplyDeleteMerth: 19 +5 +2 = 26
Confirm: 1 +5 +2 = 8
Damage: 8 +3 = 11
Sneakage: 1,4,3 = 8
Ripper: 9 +5 +2 = 16
Damage: 1 +3 = 4
Sneakage: 5,5,2 = 12
Others:19,1,9,8,5,13,14
Arggh.... delete first 3 rolls from the 'other rolls' section... already used them. :P
ReplyDeleteLast call for a post from Brad.
ReplyDeleteKirlic
ReplyDeleteWakes up from a daydream! "I thought I was stuck in some futuristic shitty job! It was worse than fighting whatever this thing is."
Move 1 – none
Attack – Shardcaster
Move 2 – none
Attack Roll (s) – [8] +10 +2 = 20, [20] +5 +2 = 27
Confirm Potential Crit – [18] +10 +2 = 30
Damage Roll(s) – [7] +4 = 11, [5] +4 = 9
Crit Damage – [8] +4 = 12
(2 crits in a row, sweet!)
Rolls for Saving Throws/Skill checks –
13,13,16,16,20,7,6,15