Wednesday, September 1, 2010

Barrow of the Forgotten King - GM Turn Post 99

Begin combat round 5.

Starting positions for Turn 98 are displayed on the Combat Map.

Conditions:

Dargoth: -1 CON – Max hit points dropped to 56.
All: +1 from Inspire Courage Bard Song

Initiative order for the round:

Initiative 24: Magruug
Initiative 21: Dargoth
Initiative 19: Banjo
Initiative 19: Leera
Initiative 16: Thurstan
Initiative 16: Thurstan’s Wolf
Initiative 8: Clint

Please submit your turn instructions using the Player Action Response - Turn Post Template

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Map Key:

Dark Gray is the floor.
Textured Dark Gray is rubble.
Line filled squares are stairs going down.
Small tan rectangles are stacked blocks of rubble. (cleared)
Light Gray rectangles are sarcophagi.
Black oval is a fissure in the floor.
Blue stars are statues.
Yellow is straw-covered floor.
Small Brown rectangle is a backpack.
Green rectangles are bed rolls.
Blue is a waterfall.
Female half elf image is Leera.

6 comments:

  1. Character Name – Banjo PewPew
    Player Action Response - PEW! PEW!
    GM Turn Post #99

    Move 1 –NA
    Attack –
    Move 2 –
    Cast a Spell –Magic Missile
    Use Ability/Item/Skill –
    Search –
    Talk to X –

    Initiative Roll –

    Attack Roll (s) –
    Confirm Potential Crit –

    Damage Roll(s) – 10!
    Crit Damage –
    Special Damage –force effect

    Rolls for Saving Throws/Skill checks –
    6, 8, 2, 20, 18

    ReplyDelete
  2. ------------responce to GM turn post--------------#99

    Thurstan Howl - Initiative (+1) =16

    move/action - moves to L7,at half speed to avoid
    the calthrops
    and casts cure mod on clint

    Attack roll.....(+9) -xx+9+1=+2=
    Damage roll ..(d6+6) - x+6+1=


    ---------------------------------------------------

    T.H.Wolf - Initiative (+2) =16

    move/action - move to O6 to attack,avoid calthrops

    Attack roll....(+2) - 8+2+1=11
    Damage roll..(d6+1) - x+1+1=
    Special,trip...(+4) - x+4=xx

    ---------------------------------------------------
    ..d20 rolls for Thurstan & wolf -
    [7] [2] [10] [6] [3]
    ---------------------------------------------------

    ReplyDelete
  3. Reply to Turn 98

    Assuming he does not move. Stay and wack. If he moves jump over caltrops and swing again.

    Attack Roll on MiniBoss
    Roll(1d20)+11: [31]
    Confirm: [22]

    Roll(1d10)+6:[9] [8]


    Other Rolls no mods attached (+1 bards + ???)
    Roll(10d20)+0: [13] [11] [7] [15] [11] [8] [13] [17] [10] [10]

    ReplyDelete
  4. WTF is taking Hampton so long? Like he's never been married before?

    ReplyDelete
  5. Clint (tries) to play Whack-A-Mole on the bad guy...

    Attack Roll:[16] +6 +1 = 23

    Damage Rolle: [8] +3 +1 = 12

    Skillz:
    [14] [10] [18] [14] [11]

    ReplyDelete