Begin Round 2 of combat. Starting positions for Turn 39 are displayed on the Combat Map.
The initiative order is:
22: Banjo
20: Blunderbuss
20: Runehound
19: Clint
12: Thurstan’s Wolf
8: Jean
7: Torvald
7: Thurstan
Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Map Key:
Tan is open ground.
Textured gray is a loose earth pile. Squares count as hindering terrain.
Green is light overgrowth. Squares count as hindering terrain.
Brown circles are tree trunks. Squares count as blocking terrain.
The blue star is a huge statue of a king holding out a sword pointed to the east. Squares count as blocking terrain.
The orange ring is the remains of a camp fire.
The gray ring is a shaft in the ground with a rope ladder hanging down.
Monday, August 10, 2009
Barrow of the Forgotten King - Turn Results 38
Banjo moved forward and shot his longbow at the monster. The attack hit for 3 damage as it did not appear to have full effect. Blunderbuss move to engaged the monster but was attacked first by the Runehound as he got within reach of its snake-like neck. Luckily the barbarian was missed by the attack. Blunderbuss swag in retaliation, hitting the monster for 14 damage.
The Runehound attacked Blunderbuss again. This time the monster successfully bit the barbarian for 12 damage. All watched in horror as the monster’s wounds began to heal before their eyes. The creature’s fast healing cured 3 damage.
Clint fired his longbow, hitting the monster for 4 damage. Thurstan’s wolf moved forward to attack but it was also targeted by the snake-like maw as it tried to get in position to attack. Again the monster missed. The wolf hit its target but was not able to get through the monster’s defenses to do any damage. Jean chanced getting close to the monster, moving into a flanking position for Blunderbuss. The monster did not react. The ranger tried to attack with his hand axe but missed. Torvald moved forward to set up an attack. Thurstan moved forward and Channeled Positive energy to heal Blunderbuss and Clint 5 damage.
The Runehound attacked Blunderbuss again. This time the monster successfully bit the barbarian for 12 damage. All watched in horror as the monster’s wounds began to heal before their eyes. The creature’s fast healing cured 3 damage.
Clint fired his longbow, hitting the monster for 4 damage. Thurstan’s wolf moved forward to attack but it was also targeted by the snake-like maw as it tried to get in position to attack. Again the monster missed. The wolf hit its target but was not able to get through the monster’s defenses to do any damage. Jean chanced getting close to the monster, moving into a flanking position for Blunderbuss. The monster did not react. The ranger tried to attack with his hand axe but missed. Torvald moved forward to set up an attack. Thurstan moved forward and Channeled Positive energy to heal Blunderbuss and Clint 5 damage.
Thursday, August 6, 2009
Upcoming Post Schedule
If I get enough posts by then, I will post again tomorrow 8/7 (or sometime over the weekend) and again on Monday, 8/10. After that, I will be at Gen Con.
The next scheduled post after I return will be on Wednesday 8/19.
The next scheduled post after I return will be on Wednesday 8/19.
Barrow of the Forgotten King - GM Turn Post 38
You emerge from a hole that is surrounded by earth and rock. The ladder you’re climbing is fastened to a post just a few feet beyond the opening, near an immense plinth of stone. Above you looms a weathered statue. Overgrown with creeper vines, it depicts a crowned and bearded man who is regally dressed and points his drawn sword to the east. Some trees nearby are taller than the statue, which has no inscription that you can see.
The remains of a campsite are visible to the north. As the group moves to examine the area, a hairless, hound like creature races from the undergrowth to the north, its pale skin covered in runic patterns glistening. Sprouting from the center of the creature’s back is a serpentine neck supporting an eyeless head that is mostly a toothy maw too big for the creature’s body. Its squealing turns to a gurgle as it begins to fill its maw with green bile.
Roll initiative.
See Combat Map for current positions.
Please submit your turn instructions using the Player Action Response - Turn Post Template.
--------------------------------------------------------------------------------
Map Key:
Tan is open ground.
Textured gray is a loose earth pile. Squares count as hindering terrain.
Green is light overgrowth. Squares count as hindering terrain.
Brown circles are tree trunks. Squares count as blocking terrain.
The blue star is a huge statue of a king holding out a sword pointed to the east. Squares count as blocking terrain.
The orange ring is the remains of a camp fire.
The gray ring is a shaft in the ground with a rope ladder hanging down.
The remains of a campsite are visible to the north. As the group moves to examine the area, a hairless, hound like creature races from the undergrowth to the north, its pale skin covered in runic patterns glistening. Sprouting from the center of the creature’s back is a serpentine neck supporting an eyeless head that is mostly a toothy maw too big for the creature’s body. Its squealing turns to a gurgle as it begins to fill its maw with green bile.
Roll initiative.
See Combat Map for current positions.
Please submit your turn instructions using the Player Action Response - Turn Post Template.
--------------------------------------------------------------------------------
Map Key:
Tan is open ground.
Textured gray is a loose earth pile. Squares count as hindering terrain.
Green is light overgrowth. Squares count as hindering terrain.
Brown circles are tree trunks. Squares count as blocking terrain.
The blue star is a huge statue of a king holding out a sword pointed to the east. Squares count as blocking terrain.
The orange ring is the remains of a camp fire.
The gray ring is a shaft in the ground with a rope ladder hanging down.
Barrow of the Forgotten King - Turn Results 37
With Clint leading the way, the group climbs the ladder to its end. The shaft opens onto the surface.
Tuesday, August 4, 2009
More input please ...
I will post the next turn tomorrow. (I potentially need to create a new map and with gaming tonight, I do not believe that I will have time before then.)
I would like to speed things up a bit. Can you please provide more information?
Is anyone but Clint climbing the ladder? If more are climbing, please post a single-file climbing order.
What will Clint plan to do? He got over 60 feet up before anything happened last time. Will he climb so far, scout and climb back down to report? Climb to the top of the ladder? Drop something as a signal rather than climbing back down?
What does the rest of the group do while Clint is climbing? Wait for him to return? Wait so long and then start climbing after? Make tea?
I would like to speed things up a bit. Can you please provide more information?
Is anyone but Clint climbing the ladder? If more are climbing, please post a single-file climbing order.
What will Clint plan to do? He got over 60 feet up before anything happened last time. Will he climb so far, scout and climb back down to report? Climb to the top of the ladder? Drop something as a signal rather than climbing back down?
What does the rest of the group do while Clint is climbing? Wait for him to return? Wait so long and then start climbing after? Make tea?
Monday, August 3, 2009
Still waiting on Turn posts
I have heard from Bruce. He suggests going up the ladder.
What about the rest of you? Please post your turns.
What about the rest of you? Please post your turns.
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