Please submit your turn instructions using the Player Action
Response - Turn Post Template.
-------------------------------------------------------------------------------Conditions:
None
--------------------------------------------------------------------------------Party Health:
Thurstan 82/82, Mr. Wolfe 85/85, Banjo 68/68, Natalya 56/56,
Clint 75/75, Dargoth 96/96, Blart 101/101
------------------------------------------------------------------------------Clint 75/75, Dargoth 96/96, Blart 101/101
Move up to H8. Then attack the big baddy.
ReplyDeleteOr
Let the big baddy more up and slug him. Depending on how he moves.
Initiative:- 17 + 8 = 25
Power Attack: 7 +7 = 14 (Damage 10+13 = 23)
Additional Rolls:
Roll(5d20)+0:
4,3,11,19,11,+0
Total:48
Matt,
DeleteCheck your to hit roll math in the future. It looks to me that your result was 18. (7 +13-2) I figured your total to be 20 with the bard song which still missed but it could matter in the future.
Please also state which weapon that you are using. I assumed bastard sword since you can use it one handed.
Sorry Keith,
DeleteWhen I made my post Bard Song had not be started yet. I will try to remember to go back in and update my posts if I post first.
Clint scowls at the largest critter, and prepares to get busy...
ReplyDeleteLook for flanking opportunity, hold action until someone can give me flanking without putting me into a bad spot
Initiative: 10 +5 = 15
Move: to flank if possible
Attack roll: 14 +8 = 22 +2 for flanking = 24
Damage: 3 +4 = 7
If flanking add: 3,1,6,6 = 16
Other Rolls:
9,17,16,3,11
Reminder - Merthύvial grants you a +2 STR enhancement while carried. This will give you a +1 to hit and damage. I added this into your rolls.
DeleteCharacter Name – Banjo the Prophetic
ReplyDeletePlayer Action Response -
GM Turn Post #
Move 1 – Move to vaguely centralized location among party members. Try to keep them all within 30 feet
Attack –
Move 2 –
Cast a Spell – Haste
Use Ability/Item/Skill –
Search –
Talk to X – "AHA! Here they are: the oppressors! COME SEE THE VIOLENCE INHERENT IN THE SYSTEM!"
Initiative Roll – 12
Attack Roll (s) –
Confirm Potential Crit –
Damage Roll(s) –
Crit Damage –
Special Damage –
Rolls for Saving Throws/Skill checks –
7 18 14 11 18
Character Name – Natalya
ReplyDeletePlayer Action Response - Shake dat ass
GM Turn Post #3
Move 1 –stay adjacent to Banjo
Attack –
Move 2 –
Cast a Spell –
Use Ability/Item/Skill – Bardic performance. Natalya is a +2 bard
Search –
Talk to X – "Vatch, as I shake my tits and ass! All of you feel better now, yes?"
Initiative Roll – 28
Attack Roll (s) –
Confirm Potential Crit –
Damage Roll(s) –
Crit Damage –
Special Damage –
Rolls for Saving Throws/Skill checks –
20 5 15 16 6
Thurstan init 1+1=2
ReplyDeleteOrder mr.wolfe to delay
cast bulls str. On mr.wolfe
then order him to run around to flank with someone.and attack
Mr.wolfe init 8+2=10. Delay for bulls str
run (50') to flank. Attack
10+13=23 to hit
2+12=14 damage
I did not count haste or bardsong or other buffs except bulls str.
I assume snakes are untripable. .
D20 rolls
Delete17.3.19.10.18
Once I get a post from Steve I will post the turn.
ReplyDeleteOH BOY! here we go...
Deleteby the way..Mr.Wolfe is large..
ReplyDeleteYou are right. I will adjust his image size.
Delete...and I'll be riding him into combat.
DeleteOK. I have adjusted for size and position. I will have Thurstan mounted in the next turn.
Deleteattack biggest/nearest 18, 13, 8, 17, 4
ReplyDeleteOne of these posts is not like the others. One of these posts is not the same. .
ReplyDeleteGeneral reminder: If you which to make an acrobatic approach to large (or bigger) monsters, please state that in your post along with the roll.
ReplyDelete