What do you do next?
Starting positions for Turn 129 are displayed on the Combat
Map.
Please submit your turn instructions using the Player Action
Response - Turn Post Template.
-------------------------------------------------------------------------------Conditions
Banjo – Ash Doom Antidote (6 days)
Kirlic - Ash Doom Antidote (6 days)
Mr. Wolfe - Ash Doom Antidote (6 days)
Thurstan - Ash Doom Antidote (6 days)
--------------------------------------------------------------------------------Kirlic - Ash Doom Antidote (6 days)
Mr. Wolfe - Ash Doom Antidote (6 days)
Thurstan - Ash Doom Antidote (6 days)
Party Health:
Thurstan 72/72, Mr. Wolfe 43/43, Banjo 60/60, Clint 66/66,
Dargoth 84/84,
Kirlic 81/81
-------------------------------------------------------------------------------Kirlic 81/81
Map Key:
Gray is the floor of the room.
White rectangles are doors.
Red pie shape is remains of the spiral stairs.
Black circle is foul-smelling shaft.
Stacks of crates represent the contents of the room to the east.
Brown rectangles are stone counters.
E3-F3 are filled with a pile of pillows.
Blue pie wedge and black star are a gargoyle sink.
Black wavy shapes are curtains.
Black circles with green wavy shape are rods and electricity.
Black stars are statues.
D4,
F4, D7, F7: drow warriors in battle posesWhite rectangles are doors.
Red pie shape is remains of the spiral stairs.
Black circle is foul-smelling shaft.
Stacks of crates represent the contents of the room to the east.
Brown rectangles are stone counters.
E3-F3 are filled with a pile of pillows.
Blue pie wedge and black star are a gargoyle sink.
Black wavy shapes are curtains.
Black circles with green wavy shape are rods and electricity.
Black stars are statues.
I13: female drow with hands out and palms upward
K13: angelic being preparing to take flight
I11: male duergar with hammer raised
K11: two drow children point upward with expressions of awe
I9: male drow crouches low like a hound
K9: female drow balanced on one foot
I7: male human with snakes for arms
K7: armored humanoid that has a viper’s head
I5: female creature that has a snake tail instead of human legs
K5: willowy female with upturned eyes and a sneering mouth full of pointed teeth
Push Clint in and close the door. "EAT HIM FIRST! HE'S AFRAID OF SPIDERS!"
ReplyDeleteJust kidding. Detect Magic and wait for the meatsheilds to move.
15, 19, 13, 14, 19
What is at D&E 2?
ReplyDeleteIf I must the "Meat Shield" will walk in and take a better look.
Roll(5d20)+0:
19,4,10,3,9,+0
Total:45
That is a pile of pillows. You will not be able to clearly see until you enter the room.
DeleteFollow Clint in, after he checks for traps. With detect magic up.
ReplyDeleteClint is going to attempt to stealth his way into the room, and behind the statue at F7 - he wants to be in F8. Scan the room for trouble, and if nothing is found, wave the party in behind him before touching the curtain.
ReplyDeleteRolls: 14,12,13,16,6,18,13,7,19,20,+0