The initiative order is:
Initiative 28:
Natalya
Initiative 25:
Dargoth
Initiative 22: Blart
Initiative 17: Dire Snake
Initiative 12: Banjo
Initiative 12: Clint
Initiative 11: Dark Naga
Initiative 2:
Thurstan
Initiative 2: Mr.
Wolfe
Please submit your turn instructions using the Player Action
Response - Turn Post Template.
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Conditions:
All: Inspire Courage
(+2 vs. Fear effects, to hit rolls and damage rolls)
Banjo: Hasted [6
rounds] (+1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves.
Any condition that makes you lose your Dexterity bonus to Armor Class (if any)
also makes you lose dodge bonuses. When making a full attack action, a hasted
creature may make one extra attack with one natural or manufactured weapon. All
of the hasted creature’s modes of movement (including land movement, burrow,
climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject’s
normal speed using that form of movement.)
Natalya: [6 rounds]
Hasted
Thurstan: [6 rounds]
Hasted
Mr. Wolfe: [6 rounds]
Hasted
Mr. Wolfe: Bull’s
Strength [7 minutes] (+4 STR)
Clint: Hasted [6
rounds]
Dark Naga: Shield - +4 AC
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Party Health: Clint 75/75, Dargoth 86/96, Blart 29/101
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